Crescent Island

Crescent Island is where the Main and Post Story takes place. Although it has recently become a urbanised place, it has an extensive history over the course of its existence with many places often providing clues to the ancient civilisations that had once resided there. Crescent Island is also known for its surprising variety of landscapes, including a secluded Ice landscape and a large portion of the island which is submerged in an eternal, irreversible night.

Main Locations
Below are the main locations that Mario goes through throughout the game:

Rockstar Island
A recently established and developing village, this area and its inhabitants dedicate their lives to the recent abundant archaeological discoveries that have been found deep within the heart of the small island state of Crescent Island. It is currently a hotspot for University students due to the area's perfect atmosphere for studies, and is a new addition to the many tourist hotspots for the area.

Basalt Beach
A small homely beach area perfect for a kick back and relax experience. It rests just below a volcano that has been dormant for years, decorated with a ton of lush rainforests and hot springs. The beach once had a rampantly active culture who worshipped the deities Choompa and Goosti, but over the many years people have slowly stopped worshipping and eventually forgot about them, and the only remnants of their existence comes with the inscriptions that old civilisations have engraved onto stone and wood.

Palette Plains
A once beautiful city fit for honeymoons and romantic getaways that had been ravaged after the resident Craftimals Lucy and Ricky went into a possessed battle and destroyed the entire town. Throughout the duration of the main game after defeating the two Craftimals, the town is slowly repaired by the now unpossessed Craftimals and former residents and - in postgame - a small portion is restored and tourism slowly begins to seep back into the town.

Glacicle Range (Region)
The residents there have had a history of coexisting with dragons as long as civilisation had begun in the area and that coexistence had been extremely healthy until the events of the game, where dragon scales and parts were exploited by the villains for their extremely high values and prices. After defeating the boss of that chapter, work is put into restoring the peace that dragon and mankind had once had before. Glacicle Range, additionally, is well known for its vast ancient structures which house dragons, and entering them will tell the lore of how dragon and manking had established and maintained their strong relationships.

Midnight Metropolis
A bustling, jazzy, rich town that is shrouded in forever dusk and night, and the perfect place for people with aspiring desires to work in the entertainment industry. The residents there are all spooky (their houses too), and have an excessive amount of wealth. In the heart of the town lies the Happy Heart Circus, a entertainment centre run by Father Shadow which is beloved by all the residents. Midnight Metropolis is the neighbour of an old ravaged kingdom (the Hourly Empire Ruins), and is also the only mainland way to get to TechnoMash City (via the Bullet Train).

Knight Light Kingdom
A heavily secluded Kingdom located in the upper right area of the Hourly Empire Ruins, shrouded forever in eternal midnight, it bears some of the strongest knights Crescent Island has ever seen. The Kingdom was the victor of the 24/7 War, and as a result they have eternal reign over the region's time, which is Night. Their rule has also affected nearby areas such as Midnight Metropolis. Many of the residents wonder what it's like to have other times of days due to only ever seeing one time of day wherever they go.

TechnoMash City
The most technologically advanced area, TechnMash City is a highly advanced and fortified city thanks to its top-dog mechanic Tenachi. The area is also known for its inhabitants of what people would usually associate as thieves (Bandits, Little Mowz, Shy Guys, ect.), but they are all surprisingly law-abiding citizens who usually don't go out of their way for breaking the rules.

Knogho Isles
A secret area that many have searched for but none have found, the Knogho Isles was once home to a civilisation of magicians (and amongst them is our primary villain, the Solis Magician). After the Solis Magician's curse on the island, the area has been left in shambles say for a few pillars and stone faces which encrypt visual details about the civilisation and their magic. The area is extremely hard to get to, the Sacred Crystal Griffin Altar even more so as the ancient civilisation there had intentionally sealed away its whereabouts by creating elaborate puzzles and deterring magic in order to prevent the Solis Magician from ever coming back. This deterring magic was initially extremely strong, but over the years it had worn down due to no one making sure that the spell was repeatedly in check. The Solis Magician kept a watchful eye, and when the time was right he struck...

Trivia

 * Crescent Island was initially named Storbordia as a play on words on Storyboard. This was later changed to Crescent Island in 2019 as I no longer felt like Storbordia was a fitting name for my concept.